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In 2010 I started a small indie game team, Wither Studios, with some friends.
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Sally Face sat in the back of my mind for seven years, as I moved on to other projects. However, between work and school schedules, no one could commit enough time and things quickly fell apart. Everyone got into the idea at first and we were all excited to start this project. I got together with a few friends that were good artists and animators, as I attempted to assemble a team to make Sally Face into an internet cartoon series. Sally Face version 2.0 (young Steve had just started learning 3D modeling) At the heart of everything, I really wanted to create something that had the look and feel reminiscent of a 90’s Nicktoon (like Doug, Ren and Stimpy, Hey Arnold, Rock’s Modern Life) but with darker themes and more mature stories/content. 01Ī few months after those initial ideas began to form, I had already created a backstory for Sal (that’s when I ditched the sewn on face in favor of the prosthetic mask), a world that he lives in, a cast of characters and different stories I could tell within that universe. Here are the original sketches from that time: Sally Face and Larry (aka “Lazy Kid”) version. His best friend would be a lazy stoner who wore a cape and lived in the basement. I imagined him living in an apartment building filled with odd tenants. Over the next few weeks, I began to imagine this character and what his life would be like. So I thought that topic would make a good starting point for this blog.Īround 2006 / 2007, I sketched a creepy character (as per usual) and the name “ Sally Face” just popped into my head. I also went through a lot of personal struggles while creating the first two episodes. Use the guitar by typing G, then choose which line you want with the directional arrows and the note with JKL.I get asked all the time where the idea for Sally Face came from and what inspired me to make the game. – Todd gives you the revamped electric guitar, asks you to play the notes. This is pretty much self-explanatory, no secret content.
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– Now there is just one thing to take care of: Go through the whole and interact 3 times with the noose hanging all the way to the left. Go into the bedroom, interact with the mattress. Move right until you see a sort of hole in the wall at Sal’s height, interact with it 3 times to get a VHS tape (4/9). Notice the “made in China” sticker (lol) is upside down, . Puzzle: The teeth need to be placed in the sockets, they each represent a cardinal point. – 501: After the bum leaves, go left to find the last tooth (5/5) on the boarded window’s sill. – 404: Use the knife on the VHS tape lying on the floor to fix it (is Sally McGyver’s long lost son?). Sanderson, and try to walk back into the apartment three times. – 304: pick up a tooth (4/5) on the first kitchen counter. – 303: Talk to Chug, Maple and Soda (admire her wonderfully nostalgic Furby). – 203: pick up the pocket knife at the far end of the kitchen. Talk to Janis on the couch and to Ray in their brand new “garden” (Todd’s old room). – 202: In the bathroom, pick up the tooth (3/5) on the toilet tank. In the bedroom, interact with the death machine twice. In bedroom 1, interact with the life support machine and with the strange square rip in the carpet (remember it’s there). – 201: interact with the goat bloodstain in the kitchen. Go to the treehouse, LD (you can lie or not it doesn’t matter, but the truth is more fun). Interact with the stereo twice (feel the feels). Interact with the trap door in bedroom 2: Larry’s lost the key (and no, it’s not in the lost&found, unfortunately). – (B) Secret apartment: Pick up the tooth (2/5) in bedroom 1.
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– 101: Talk to Mrs Gibson, get the door slammed in your face. Pick up the tooth (1/5) on the floor on the right side of the door. – 104: Larry Dialog (I will refer to them as LD), talk to him a second time. You have to go though all of the apartments, I’ve explained everything room by room: Some people say you have to go back to the screen with the house and even interact with the front door, so if you’re missing a piece, try to do that. There are 3 different dialogs that happen on their own, you have to wait (the second one starts with “are you all packed up?” and the third is about other people being happier than they are).